Track participants at room level to fix premature auto-reveal
All checks were successful
Build & Push Container Image / build (push) Successful in 8s

Participants were tracked per-session, so each new issue started with 0
participants. The first user to join+vote saw 1/1 = all voted, triggering
premature reveal. Now members are tracked on the room object and persist
across issues. revealIfComplete compares votes against room member count.

Also fixes: disconnect handler was dead code (Socket.IO v4 empties
socket.rooms before firing disconnect) — replaced with disconnecting.

Added manual "Reveal Votes" button and poker:reveal socket handler.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Jan Willem Mannaerts 2026-03-04 09:55:49 +01:00
parent 062510b6c6
commit 2d78b9ff07
6 changed files with 247 additions and 190 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.4 KiB